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My Project
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Declares the game class. More...
#include "Define.h"#include <d3dx9.h>#include <dinput.h>#include <vector>#include "Texture.h"#include "TextureManager.h"#include "Font.h"#include "FontManager.h"#include "Camera.h"#include "Counter.h"#include "Speech.h"#include "GUIBaseObject.h"#include "Config.h"#include "StringHelper.h"#include "PathHelper.h"#include "Logger.h"#include "Option.h"Go to the source code of this file.
Classes | |
| class | SallyAPI::Core::CGame |
| Game. More... | |
Namespaces | |
| namespace | SallyAPI |
| namespace | SallyAPI::Config |
| namespace | SallyAPI::Core |
Enumerations | |
| enum | SallyAPI::Core::DEVICE_STATE { SallyAPI::Core::DEVICE_STATE_OK, SallyAPI::Core::DEVICE_STATE_LOST, SallyAPI::Core::DEVICE_STATE_RESTORED } |
| Values that represent DEVICE_STATE. More... | |
Declares the game class.
This file is part of the Sally Project
Copyright(c) 2008-2010 Sally Project http://www.sally-project.org/
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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You should have received a copy of the GNU Lesser General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.