My Project
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CreateEmptyTexture(int iWidth, int iHeight, D3DFORMAT d3dFormat) | SallyAPI::Core::CTextureManager | |
CreateEmptyTextureAsRenderTarget(int iWidth, int iHeight, D3DFORMAT d3dFormat) | SallyAPI::Core::CTextureManager | |
DeleteInstance() | SallyAPI::Core::CTextureManager | [static] |
GetInstance() | SallyAPI::Core::CTextureManager | [static] |
GetTextureById(int id) | SallyAPI::Core::CTextureManager | |
GetTextureByName(const std::string &fileName) | SallyAPI::Core::CTextureManager | |
LoadTexture(const std::string &fileName, bool createMipMaps=false) | SallyAPI::Core::CTextureManager | |
RemoveTextureById(int id) | SallyAPI::Core::CTextureManager | |
RemoveTextureByName(const std::string &fileName) | SallyAPI::Core::CTextureManager | |
RemoveTextureByTexture(SallyAPI::Core::CTexture *texture) | SallyAPI::Core::CTextureManager |